The Mosorians come from the planet Heyao VII, a world tormented by the storms of gas. The Mosorians developed primitive technologies that allow the to use their planet's strong wind forces for aerial movement. The caste of wind riders that emerged from the first pilots is considered as the backbone of the Mosorian fleet.

A strict training concept and the careful selection of the pilotes gives these people an excellent three-dimensional movement. Their organization's high level of discipline make them dangerous opponents. The Mosorians have acquired cybernetic technology through their push into space to continue to improve their flight abilities. Unfortunately, the implanted technology was not fully researched, so the implants cause sever pain. Therefore "improved" Mororians have to take painkillers constantly. Many of the pilots smoke the popular Granexweed for pain relief.

Each race has a different need for resources the Mosorians need the following:

  • Titanium: 11%
  • Copper: 10%
  • Iron: 9%
  • Aluminum: 16.5%
  • Mercury: 5%
  • Silicon: 8%
  • Uranium: 12%
  • Krypton 15%
  • Nitrogen: 12.5%
  • Hydrogen: 1%

 The following points are for a new Mosorian Commander:

  • Trade: 1
  • Research: 2
  • Battle: 1
  • Construction: 1
  • Economy: 2
  • Navigation: 5